Free to all PlayStation® game title developers!
It slashes compile times by distributing your source code builds between cooperating PCs on your local area network
SN Systems' tools have been invaluable during the making of 'Cold Winter' from start to end. The compiler produces excellent object code, the built in profiler is incredibly useful, and the debugger is packed with reliable and easy to use features.
Alongside this the support team at SN have been quick and helpful when responding to our changing needs meaning that, in short, SN and ProDG allow us to focus on the job of creating cutting edge PlayStation®2 content.
Tim Austin
Lead Programmer: 'Cold Winter'
Swordfish Studios
SN Systems has exciting opportunities for Toolchain Engineers to join our teams in Bristol, UK and San Jose, USA.
Within the team, emphasis is placed on designing robust and maintainable applications.
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