Our transition to using SNC on Killzone 2 has been pretty straight-forward. Most of the code dropped right in and it has given us smaller executables and shorter build times ever since.
Most of the code dropped right in and it has given us smaller executables and shorter build times ever since.
Michiel Van der Leeuw
Technical Director
Guerrilla Games
ProDG for PSP is SN Systems' suite of fully featured tools that enable you to build and debug your PSP titles.
ProDG for PSP now includes v2.0 debugger, SNC and Tuner as standard.
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Sony subsidiary SN Systems is the company behind much of the tech in its parent company's platform developer environments, including that of the PS Vita. Will Freeman met with some of the once-independent organisations core staff to find out more about an outfit that has been part of the Sony family since 2005.
article date: 7/5/2011
url: http://www.snsys.com/news/05071101_Develop_Environmentally_Friendly.asp
SN Systems is proud to announce that Razor for NGP, created in collaboration with Worldwide Studios and SCEE R&D, has been selected as a finalist in the Technical Innovation category of the 2011 Develop Industry Excellence Awards.
article date: 5/19/2011
url: http://www.snsys.com/news/19051101_Develop_awards_finalists.asp
A new range of PlayStation® development tools on show at the Game Developer Conference 2011
article date: 2/25/2011
url: http://www.snsys.com/news/28021101.pdf