SN Systems' tool-suite was key in shipping "Resistance: Fall Of Man" in time for the PLAYSTATION®3 launch. The power, flexibility and ease of use found in their debugger is unmatched.
Jonathan Garrett
Senior Engine Programmer
Insomniac Games
Get closer to the hardware with ProDG for PLAYSTATION®3 - the official toolset for PLAYSTATION®3 developers worldwide now contains ProDG, Visual Studio Integration, Target Manager and Tuner all in one package.
Bristol,
UK: 23rd January 2007.
SN Systems Ltd, a wholly owned subsidiary of Sony Computer Entertainment Inc., will be at the Game Developer Conference & Expo at the Moscone Convention Centre in San Francisco, 7th - 9th March 2007.
Visit the GDC 2007 website here: http://www.gdconf.com/
SN Systems staff will be in attendance in private meeting rooms (ES 5901, 5903 and 5905) in the North Hall Expo Suite area. Whether you're interested in finding out about the latest updates and features or discovering what we're currently working on please book a meeting to speak with our experienced engineers. To avoid disappointment it is recommended that you book as early as possible as there are a limited number of spaces available. Simply drop us a line at contact@snsys.com with your preferred time and day and we'll do the rest.
If you're particularly interested in compiler technology then don't miss the programming track presentation "Under the Compiler's Hood: Supercharge Your PLAYSTATION®3 Code":
Andy will be available for meetings throughout the show should you wish to discuss compiler technology especially SNC, in further detail.
We look forward to seeing you there!
PLAYSTATION is a registered trademark of Sony Computer Entertainment Inc.