SN Systems' tool-suite was key in shipping "Resistance: Fall Of Man" in time for the PlayStation®3 launch. The power, flexibility and ease of use found in their debugger is unmatched.
Jonathan Garrett
Senior Engine Programmer
Insomniac Games
SN Systems has exciting opportunities for Toolchain Engineers to join our teams in Bristol, UK and San Jose, USA.
Within the team, emphasis is placed on designing robust and maintainable applications.
The Product Licensing System enables end users to activate software products. An overview of the Product Licensing System can be viewed here.
For detailed information on how the PLS works with your product, make a selection from the table below.