God of War II has made it into format, and I'd really like to thank you and the rest of the people who worked on SN-DBS.
It made the end of production a much easier process for all the programmers, and we all really appreciate it.
SCEA Santa Monica
ProDG for PSP is SN Systems' suite of fully featured tools that enable you to build and debug your PSP titles.
ProDG for PSP now includes v2.0 debugger, SNC and Tuner as standard.
At SN Systems we have a mix of highly experienced and graduate engineers, each providing essential skills to the company and contributing to our success.
In this four-part series we talk to members of staff ranging from just-started graduates to veteran employees to see what their day entails, their background and how they feel about working at SN Systems.
Name: Alex P.
Time with SN Systems: 8 months
At the time of writing Alex is currently 8 months into his internship and has worked in several of the development teams; Tool-chain (compilers, linkers), Tuner (performance analysis) and most recently the ProDG debugger team. The work itself is a mixture of new development and customer support.
It felt very rewarding to be working on ProDG, knowing that it would be going out to developers who are working on the latest PS3 game titles. - Alex P.
Name: Greg B.
Time with SN Systems: 2 years
After studying for a Master of Engineering in Computer Science at the University of Bristol, Greg spent a year writing some compiler testing software for a local non-games related semiconductor company. After hearing about an opportunity to combine his interest in compilers with his love of games Greg applied to join the team at SN Systems.
Thankfully I got the job. That was just over a couple of years ago now and I couldn't be happier. - Greg B.
Name: Andy T.
Time with SN Systems: 4 years
Andy has been at SN Systems for 4 years now, and came from a long-term Game Development background. His focus is on optimisation, which involves finding interesting ways to run the same code faster.
My generation within the games industry was largely self-taught. A lot of people just didn’t go to university because they were already doing the thing they loved. - Andy T.
Could you be the next member of staff we conduct a Q&A with? If you think you can contribute to the ongoing sucess of SN Systems please visit the Vacancies page and send us your CV!